
The Box Dimension was the setting for the third stage of Puffle Launch.Plok had been abducted by Herbert during the party, but subsequently returned after the party ended. During Operation: Puffle a sign indicating the disappearance of Plok was displayed to the left of the portal.The center box was replaced with a large portal with slides and multicolored cube stacks on the sides. During the April Fools' Party 2012, there were several portals like before, with two new ones.The large box in the center was blocked off, and players need to complete the Box Costume to be able to enter. There were portals on each side of the entryway, with four on the left and three on the right, each transporting players to a different dimension. During the April Fools' Party 2011, Rookie accidentally opened portals to other dimensions.There were also orange colored balloons and banners floating.

There was a pile of cookies in the center of the room with orange puffles eating them, and many more cookies scattered around. During Puffle Parties from 2011 to 2013, the Box Dimension became the "domain" of orange puffles.An orange puffle named Plok started floating around in a box, passing by every fifteen minutes. On February 11, 2010, the plants were no longer visible. Since then, they have drifted off away from the entry point of the dimension. On June 17, 2009, Rockhopper's Growing Plants from the Adventure Party were stored here. It was never explained this dimension was discovered, although it was implied in issue 181 of the Club Penguin Times that Gary the Gadget Guy was already aware of it. It was first accessible on April 1, 2009, by buying a Portal Box in the Box Store during the April Fools' Party 2009. The history behind the Box Dimension is a mystery. The dimension itself could only be accessed by a portal, which could be in the form of the Portal Box furniture item, portals at parties, or the large portal in the Lodge Attic. The very top and bottom of the dimension were clouded in a purple mist, which appeared to be impassable.
#4.1 puzzle dimension full
While only a portion could be seen as a room, the Box Dimension was incredibly vast, and the full scope of it is unknown. The Box Dimension also served as a gateway to other dimensions through its many box portals. It had a low gravity environment, which caused lightweight objects to float, such as boxes, plants, and snowballs. The Box Dimension was a dimension composed entirely of cardboard boxes. Please leave the law of physics at the door.įor the zone in Club Penguin Island closely resembling the Box Dimension, see ? ? This mysterious place is the source of all boxes. It's entertaining, but not too distracting, which is a much-appreciated balance considering how much focus some of these levels require.Welcome to the Box Dimension. The soundtrack is quite riveting, channeling a MIDI vibe from the 8-bit days.

The game also supports 3D if you happen to have a 3D television. The HD graphics are smooth and creative, with a wide range of cool shapes and interesting uses of color to keep you enthralled. One area Puzzle Dimension really stands out is the visuals. You might become quite frustrated at times, but it's really satisfying when you finally reach the end of a particularly difficult challenge. Only by diving in and figuring it out as you go will you conquer the later levels. In fact, they eventually become so complex it's almost daunting to approach them. Puzzle Dimension baby steps you through the basic concepts and controls, slowly upping the ante until, before you know it, you're knee-deep in a level you never would have dreamed of attempting when you first started. Although the core concept is simple, and the idea of a platforming puzzle game has been done before, I was impressed by how expertly the progression in this game was handled. It may not sound complicated, but the difficulty comes from the layout of the structures themselves.
